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Digital Magazines concept: Bonnier Mag+ Prototype

Bonnier R&D Mag+ Prototype

Bonnier R&D’s Mag+ Prototype

Bonnier R&D’s Mag+ Prototype

Bonnier R&D’s Mag+ Prototype

Elegant button free mockup, you can see the above video, its a great insight into how we consume magazines.This conceptual video is a corporate collaborative research project initiated by Bonnier R&D into the experience of reading magazines on handheld digital devices. It illustrates one possible vision for digital magazines in the near future.

The concept aims to capture the essence of magazine reading, which people have been enjoying for decades: an engaging and unique reading experience in which high-quality writing and stunning imagery build up immersive stories.

The concept uses the power of digital media to create a rich and meaningful experience, while maintaining the relaxed and curated features of printed magazines. It has been designed for a world in which interactivity, abundant information and unlimited options could be perceived as intrusive and overwhelming.

I would like to hear from you, your experiences, what you like to see in upcoming digital reading experiences. Do you really think Apple ipad can be a game changer in industry! Do people really love reading magazines in handheld digital devices?

vivek

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Adobe Devnet Article : Design tips for creating mobile RIAs

Design tips for creating mobile RIAsDesign tips for creating mobile RIAs

A new article posted in Adobe Devnet by Dave Zuverink on “Design tips for creating mobile RIAs”.

He talks about the considerations and importance of Mobile RIA, how your app provides the most compelling experience possible to the user? and shared some of the great tips for achieving it.

“The opportunities and limitations of the mobile experience have been in flux for the last several years. At some points it seemed that browsers would become the primary means of delivering content. Then the development of “app stores” came to define what is expected of a mobile experience. Largely, these trends were shaped by the technologies available at the time. This has been especially true when it comes to delivering mobile experiences through browsers. Initially, due to network limitations, only very stripped-down WAP-style versions of websites were possible. Then full HTML browsers offered the promise of accessing the same desktop websites from mobile devices. However, while desktop websites offer a higher degree of richness, they are more difficult to navigate on a device.

With the proliferation of smartphones, many sites are now offering HTML sites that are specifically designed for mobile devices. While these sites offer an improvement over WAP sites, I believe there is an opportunity to build sites that deliver the richness of immersive desktop experiences that users expect, but are tailored for mobile devices.”

Now we have the power of Flash 10.1 on various new devices. So its interesting and long way to go.

vivek

Spotify mobile music application: experience it!

Spotify mobile music application

Have a look to this popular Spotify music application which attracts me for various reasons like unified user experience on multiple mobile platforms and clean User Interface. See how easy it is to access your favorite music on Nokia, Samsung, Sony Ericsson, iphone and other mobile phones powered by TAT.

“Spotify offers you legal and free access to a huge library of music. All you need to do is create an account and download our streaming music player.” I also like this little spotify concept animation video which you can see above is simply amazing 🙂

Few important things to consider when you design an User Interface for mobile device

  • Scale your app across multiple platforms
  • Deliver an attractive unified user experience.
  • Efficiently handle different screen sizes and form factors
  • Fast and easy navigation

vivek

Dual Drift, a next generation, dual display mobile User Interface

“Dual Drift is a next generation, dual display mobile UI. This TAT Cascades powered UI shows stunning visual effects, 3D graphics and HDMI video output. Dual screens create exiting opportunities for great user experiences and more dynamic UIs with fast actions, adaptive content focus and dual multi-touch. A fully Open GL|ES 2.0 enabled UI running on 2 x WVGA screens, using animated 3D meshes and shader effects like light sources, dynamic colors, reflections and shadows.

“Interesting concept but not sure when we could see devices with this kind of setup, what carriers, manufacturer, or time frames would be involved at this point.!!

vivek