1 Comment

Adobe Devnet Article : Design tips for creating mobile RIAs

Design tips for creating mobile RIAsDesign tips for creating mobile RIAs

A new article posted in Adobe Devnet by Dave Zuverink on “Design tips for creating mobile RIAs”.

He talks about the considerations and importance of Mobile RIA, how your app provides the most compelling experience possible to the user? and shared some of the great tips for achieving it.

“The opportunities and limitations of the mobile experience have been in flux for the last several years. At some points it seemed that browsers would become the primary means of delivering content. Then the development of “app stores” came to define what is expected of a mobile experience. Largely, these trends were shaped by the technologies available at the time. This has been especially true when it comes to delivering mobile experiences through browsers. Initially, due to network limitations, only very stripped-down WAP-style versions of websites were possible. Then full HTML browsers offered the promise of accessing the same desktop websites from mobile devices. However, while desktop websites offer a higher degree of richness, they are more difficult to navigate on a device.

With the proliferation of smartphones, many sites are now offering HTML sites that are specifically designed for mobile devices. While these sites offer an improvement over WAP sites, I believe there is an opportunity to build sites that deliver the richness of immersive desktop experiences that users expect, but are tailored for mobile devices.”

Now we have the power of Flash 10.1 on various new devices. So its interesting and long way to go.

vivek

Transforming the magazine experience with Flash Player 10.1 and adobe air on tablet device

At Mobile World Congress, NVIDIA showcases Flash Player 10.1 and Adobe AIR on Tegra-powered tablet device. See a slick new digital magazine experience based on WIRED magazine, powered by Adobe AIR. This prototype runs across different device types with Adobe AIR and illustrates the possibilities for magazine publishers to reach readers in new ways.

“In addition, with this digital magazine concept, advertisers have new possibilities for displaying ad content. Advertisers can develop rich-media magazine “inserts” to provide expanded information to customers directly within the magazine experience — without directing the reader’s attention away to a Web site. Publishers can also offer expanded ad formats that include animation and embedded video. Finally, as is the case with most digital advertising, this new magazine concept opens the possibility for more precise advertising performance metrics beyond the comparatively crude audience measurement/ad engagement techniques in use today.”

Interesting!, i love the new digital magazine experience on tablet the way they shown it, simple and intuitive 🙂

vivek

Adobe Unveils Flash Player 10.1 and AIR on Mobile Devices

At Mobile World Congress, Adobe officially announced Flash Player 10.1 and Adobe AIR for Android. I think and believe these technologies will redefine the mobile experience. Kevin Hoyt recorded a great video overview showing some demos on the Motorola Droid, which you can see. Creating seamless experience for across devices and reusing the same code is a big challenge but now with Adobe Air developers can bit relax.

“These technologies, combined with Flash CS5, will revolutionize how developers create mobile applications. It will be easy to create a single application and deploy it to the iPhone and also to other devices via Adobe AIR. You can also use the same code and assets to deliver a mobile browser version using Flash Player 10.1. Google has made a great choice partnering with Adobe and I believe consumers will benefit by being able to choose whatever type of content they want to view. ”

Read more

vivek

Authoring mobile Flash content for multiple screen sizes

A new article published in Adobe Developer Connection, about Authoring mobile Flash content for multiple screen sizes. Christian Cantrell explain several techniques to help Flash developers author content that will render properly on any device, regardless of its screen resolution and pixel density.

“Adobe recently announced that Adobe Flash Professional CS5 will give Flash developers the ability to build and deploy native iPhone and iPod touch applications. As the Flash Platform continues to proliferate and reach more devices, developers need to adopt techniques for authoring with multiple screen sizes and resolutions in mind. This article discusses several techniques to help Flash developers author content that will render properly on any device, regardless of its screen resolution and pixel density. ”

vivek

Adobe Max 09 Video: Workflows for the Flash Platform

Watch the video of “Workflows for the Flash Platform” at Adobe Max 2009, Los Angeles.

This session was designed to make your overall design and development process more streamlined and efficient. you can learn from Doug Winnie, group product manager for workflow and web tools, as he demonstrates how to break down a process into a workflow.

vivek

Watch Video: Flex for Mobile Devices

Via Biskero, Watch the Video from Max 2009 event, Flex for Mobile Devices 🙂

“The initial Slider framework will be optimized to run on high-end smartphones (phones with a processor speed of 400Mhz or more, 128MB of RAM), and will initially target standalone application environments such as Adobe AIR. This matches the category of devices targeted by Flash Player 10.”

vivek

Adobe Devnet new article: Developing for the Apple iPhone using Flash!

flash cs5 for apple iphone

VIa Adobe, Adobe now makes it possible to create applications for the Apple iPhone using the Adobe Flash Platform. You heard right: We’re really excited to bring this new capability to Flash designers and developers—the ability to target the iPhone with ActionScript 3 projects. You will be able to test this functionality in the forthcoming beta release of Adobe Flash Professional CS5 on Adobe Labs.

Watch a demonstration of applications from the Apple App Store built using Flash technology. 

Applications for iPhone:Developer FAQ

Well a a great news for Flash mobile developers! But still having flash player on Apple iPhone is something which we are waiting for 🙂

vivek