Archive for the 'User experience' Category

Video: iPad + Velcro, have a look, very cool :)

I found it very cool how Jesse Rosten use Apple ipad in various environment using a simple Velcro. Have a look :)
very cool

vivek

Wired Magazine’s iPad Edition Goes Live, have a look :)

Wired’s first digital edition is now available for the iPad and soon for nearly all other tablets. I have post about it earlier and find it cool. Interesting thing is they mention this app is designed to deliver rich reading environment, using new digital publishing technology developed by Adobe. :)
In case you don’t know Apple Won’t allow flash on iphone!!.

Wired is finally, well, wired. Have a look.

vivek

Digital Magazines concept: Bonnier Mag+ Prototype

Bonnier R&D Mag+ Prototype

Bonnier R&D’s Mag+ Prototype

Bonnier R&D’s Mag+ Prototype

Bonnier R&D’s Mag+ Prototype

Elegant button free mockup, you can see the above video, its a great insight into how we consume magazines.This conceptual video is a corporate collaborative research project initiated by Bonnier R&D into the experience of reading magazines on handheld digital devices. It illustrates one possible vision for digital magazines in the near future.

The concept aims to capture the essence of magazine reading, which people have been enjoying for decades: an engaging and unique reading experience in which high-quality writing and stunning imagery build up immersive stories.

The concept uses the power of digital media to create a rich and meaningful experience, while maintaining the relaxed and curated features of printed magazines. It has been designed for a world in which interactivity, abundant information and unlimited options could be perceived as intrusive and overwhelming.

I would like to hear from you, your experiences, what you like to see in upcoming digital reading experiences. Do you really think Apple ipad can be a game changer in industry! Do people really love reading magazines in handheld digital devices?

vivek

Adobe Devnet Article : Design tips for creating mobile RIAs

Design tips for creating mobile RIAsDesign tips for creating mobile RIAs

A new article posted in Adobe Devnet by Dave Zuverink on “Design tips for creating mobile RIAs”.

He talks about the considerations and importance of Mobile RIA, how your app provides the most compelling experience possible to the user? and shared some of the great tips for achieving it.

“The opportunities and limitations of the mobile experience have been in flux for the last several years. At some points it seemed that browsers would become the primary means of delivering content. Then the development of “app stores” came to define what is expected of a mobile experience. Largely, these trends were shaped by the technologies available at the time. This has been especially true when it comes to delivering mobile experiences through browsers. Initially, due to network limitations, only very stripped-down WAP-style versions of websites were possible. Then full HTML browsers offered the promise of accessing the same desktop websites from mobile devices. However, while desktop websites offer a higher degree of richness, they are more difficult to navigate on a device.

With the proliferation of smartphones, many sites are now offering HTML sites that are specifically designed for mobile devices. While these sites offer an improvement over WAP sites, I believe there is an opportunity to build sites that deliver the richness of immersive desktop experiences that users expect, but are tailored for mobile devices.”

Now we have the power of Flash 10.1 on various new devices. So its interesting and long way to go.

vivek

Spotify mobile music application: experience it!

Spotify mobile music application

Have a look to this popular Spotify music application which attracts me for various reasons like unified user experience on multiple mobile platforms and clean User Interface. See how easy it is to access your favorite music on Nokia, Samsung, Sony Ericsson, iphone and other mobile phones powered by TAT.

“Spotify offers you legal and free access to a huge library of music. All you need to do is create an account and download our streaming music player.” I also like this little spotify concept animation video which you can see above is simply amazing :)

Few important things to consider when you design an User Interface for mobile device

  • Scale your app across multiple platforms
  • Deliver an attractive unified user experience.
  • Efficiently handle different screen sizes and form factors
  • Fast and easy navigation

vivek

The future of magazines? an interactive experience on handheld digital devices.

This conceptual video is a corporate collaborative research project initiated by Bonnier R&D into the experience of reading magazines on handheld digital devices. It illustrates one possible vision for digital magazines in the near future. Quite interesting!!

Read more

vivek

Worlds first mobile Augmented Reality browser

I am impressed with the new features and how augmented reality is taking place in our daily life, just not only for browsing information’s but also from trying new dresses to getting your new hair style done!, another very recently Google also released Google Goggles, a visual search app for Android phones. it’s just couple of examples but you can think of as many ideas you can!

Go through the above video examples of augmented reality in real time, you will see how it makes your life easy. :)

What you think about it?

vivek

HTC’s user-centric approach to the HD2’S AD campaign

I am impressed with the way they’ve approached this ad. Well i feel it does an excellent job supporting the gestalt of their You campaign. Showing the phone’s view of you is a really simple way of showing how a mobile device fits intimately into all the different aspects of your life.

“A mobile is a very personal object. You keep close to you at all times — whether in your bag or tucked into your pocket.” “It is more than just a piece of technology.”

vivek

Inspiring: A Peek at the Future of Interactive Storytelling!

iphone interactive storytelling book

“I was completely blown away by this video the first time through. Such a simple, low-tech, solution produces such an amazingly rich, engaging experience that’s just bursting with possibility for further creativity.
While it’s just a concept at this point, you can see how it can make a new kind of storytelling available to the masses in a way that wouldn’t have seemed possible not that long ago.” via everydayux

“It’s the hybrid book which combined iPhone and an ordinary book.  You can enjoy interactive actions there, by touching the screen or tipping the book as you read it.”

“The keyword of Phone Book is “Analog on the Digital Technology”; it combines digital value of iPhone and analogue advantage of books. This new approach will be able to apply to leaflet / catalogue for business use, art book, picture book or educational tool. It’s also possible to utilize ordinary movies / pictures instead of iPhone application.”

You can find some more info here in Japanese.

vivek

actface Rhythm: Mobile interface design “experience it”

I’ve recently stumbled upon an interesting interface design by teamlab, the way they designed and looked into the natural dynamics of touch interface is amazing. I liked it personally very much such an amazingly rich, engaging experience that’s just bursting with possibility for further creativity. :)

“Actface” is a mobile device designed to create new contents using meta information of users behaviors.”

“Actface Rhythm is not a phone designed to produce music, but a phone that produces an internal rhythm, a moving image that is produced through the everyday use and the rhythm of pressing the keys. We regularly press keys to make a call, and to send a mail, and we considered this to be a natural rhythm. We designed actface Rhythm’s interface to produce an ink painting world that is created by the user, and as the phone is used the ink painting continues to develop and move with the rhythm you create.”

vivek

Video: Peek behind the curtain of Nokia’s design studio in London :)

“Over the past month we’ve been granted rare access, fascinating insight and candid chat related to a bunch of innovative design projects taking place at Nokia’s design studio in London. It’s certainly one of the Nokia hotspots for design innovation. From gesture and homescreen ingenuity to icon creation and the craft of “making communication more human” (as told to us recently by Axel Meyer, head of Nseries design at Nokia), our recent exposure to the design studio in London has painted an engrossing picture of what happens behind the curtain and how the people at Nokia holding the crayons go about bringing new devices and experiences to life.”

You can watch here a collection of recent videos featuring some of the passionate and creative folk at the Nokia design studio in London. Get a glimpse of how it all happens and some of the thinking behind a number of recent design projects.

Awesome and inspiring to see how they works :)

vivek

Jan Chipchase presentation on: “Pattern Recognition”

I found this Interesting presentation by Jan Chipchase on “Pattern Recognition”.
“On the challenges of exploring patterns in human behaviour, culture and technology, and the art of finding opportunities where they collide.”

vivek

bubbles - GUI for touch screen mobiles

Bubbles - a GUI for touchscreen mobiles. A new approach to mobile interfaces, based upon the metaphor of climbing a tree. I found this very intresting and Indeed a great User Interface experiment. :)

vivek

Design Considerations for Touch UI - Visualized

Designers at Punchcut prepared this video to illustrate the thinking about touch UI design. Designing for touch-based mobile user interfaces requires new thinking and an expanded design vocabulary. I am really excited and have copuple of plans for experiments with touch UI which i will update here soon. :)

Some important snippets are:

  • Design for immediate access
  • Keep gestures smart and simple
  • Leverage clear mental models
  • Design for real hand sizes
  • Touch feedback is key

vivek

Watch Video: Guten Touch “an interactive art installation”

Guten Touch is an interactive art installation “Designed for the Red Bull Music Academy 08″ that involves people into a natural relationship with technology. A two projected displays system plus a 3m x 2m multitouch wall showcase applications designed to engage us into human friendly experiences. Space Invaders hitted by foam balls, pixel paintings created with brushes, and digital objects held by hands try to blur boundaries between real and digital.

I really love this project and the way they expreimented and created relationships with human and technology :)
very cool

vivek

Dimensions of compelling mobile experiences

Dimensions of compelling mobile experiences

An interesting read on different dimensions and thoughts on creating or thinking for “WOW” experiences in Mobile. we need to think on how your application can shine! sometimes its too difficult to find the right information at just right time! Think before you are planning for creating an application i.e. who are your user, purpose of the application, an intuitive User Interface, application for cross device capabilities etc. even smallest things matters.

The Major few aspects are:

Core, Social, Contextual, Cloud, Multi-screen

Read more

vivek