Screen Time – design effective cross-screen experiences for tomorrow

Screen time used to mean sitting in front of a TV. Today we move between screens of various sizes, proportions, and quality all day. The abundance and diversity of devices can overwhelm teams delivering software. We need practical ways to tackle the problems that come with this diversity of screens. Luke explores a deeper understanding of screen time today and ways to design effective cross-screen experiences for tomorrow.
Luke Wroblewski

Imagining the Physical Web

“Some people say the web is dying, but I believe it’s just getting started. And what will kick it into overdrive is the Physical Web: the ability to discover, engage, and interact with smart devices (or that “dumb” tree over there) using nothing more than a browser.” – Stephanie Rieger

Make It Simple

simple

Simple can be harder than complex: You have to work hard to get your thinking clean to make it simple. But it’s worth it in the end because once you get there, you can move mountains.
- Steve Jobs

Default Picture

Recently i was working on default pictures or some people say ghost image for a Mobile application. I tried different variations of icons, flat colour, doodles etc. Somehow i was not satisfied with it, at many times generic grey profile picture looks boring and dull.
So finally i design these abstract patterns in combination of first initial of the name to make it personal which looks interesting and the same time it creates a colour, personality and vibrancy.

Let me know what you think?

A Microsoft Vision Of The Future Of Mobility

The future holds “an expanded definition of productivity where it’s not just about getting things done. It’s also about doing the right things, and doing them well and enjoying the process with other people in a very natural way.”
In the video, Microsoft paints a world in which smartphones are about the size of a business card, and just about any surface you come into contact with has a touch-sensitive interface.

The Future of Self-Service Banking

ATMs were first introduced over 40 years ago and since then many features have been incrementally added to the machines, in order to fulfill the dream of a truly “automated teller”. Modern ATMs offer a wide range of banking transactions; nevertheless the actual interaction has remained largely untouched.

Have a look at the video to learn about the unique features of the envisioned self-service experience. It took 2 years of time and a team of committed companies to develop this ATM. Via IDEO