Xuinet Launches FlashR Developer Challenge in Search of Best in Class Mobile Flash Application

Xuinet is launching the competition to help encourage mobile Flash developers to get creative and slug it out for the chance to win over $10,000 in cash and prizes for the best mobile Flash creation.

The contest offers the opportunity to win a $5,000 grand prize, $2,500 first prize, and an added $500 bonus prize for the most downloads via the Xuinet community in the following categories:

  • Blogs, forums and social networks
  • Fun-n-games
  • Images/slide-shows
  • Sports
  • On-the-go-travel, weather, news, etc.

To participate, Flash developers simply download the SDK at www.xuinet.com, create their content and publish it to the Xuinet network to enter before November 3, 2008. Once published, developers can share with family, friends, and the entire community of Windows(tm) Mobile users. Further details on the FlashR Developer Challenge can be found at www.xuinet.com/2008FlashR.

The Xuinet FlashR awards will be announced in San Francisco on November 17, 2008. In addition to cash prizes, some of the latest Flash development software from Adobe will also be awarded. Title sponsor Adobe is joined by additional sponsors and contest judges including DeviceAnywhere, through which developers can leverage 1500 real devices to build, test and port best-in-class mobile applications, and Millennial Media, the leading mobile advertising network in the U.S. in terms of both impressions and reach.

vivek

Qualcomm and Adobe Flash Collaborate to Empower Developer Ecosystems With BREW Mobile Platform

blog_qc_adobe.jpg

Qualcomm and Adobe announced the BREW® Mobile Platform with integrated Adobe Flash® technology and new platform features. BREW Mobile Platform, which leverages Qualcomm’s widely deployed BREW Client software, greatly expands the capabilities for developers and enables them to create rich applications and Web content in Adobe Flash for the BREW environment. The software will fully integrate and deliver Adobe Flash technology to mass market handset devices. By combining the strengths of both BREW and Flash technologies, BREW Mobile Platform brings the mobile application and Web content development communities together, setting a new standard for mass market handset platforms.

The differences between the Flash Lite extension model and the BREW Mobile Platform are:

  • Adobe Flash technology will be directly integrated into the platform, meaning no per/device per/carrier certification will be required
  • BREW developers will be able to use existing native BREW API interfaces directly with Flash via ActionScript – so Flash can become the presentation layer
  • The BREW Mobile Platform will be shipping on all mass market BREW handsets worldwide – for all BREW carriers

Great News and increasing wide areas for Adobe Flashlite developers 🙂

Read more
Indepth thoughts via Bill perry

vivek

Forum Nokia: Flash Lite Webinar on Flash and Mobile Browsing

 forum nokia

Forum Nokia organising a Flash Lite Webinar on “Flash and Mobile Browsing”. This Webinar will explore the integration of Flash Lite on mobile devices, give pointers for developing online mobile Flash content, and provide a full question-and-answer session.

Presentation time: approx 60 minutes.
Date: Tuesday, April 15, 2008.
Time: 3.00 pm London, 5.00 pm Helsinki, 10.00 am New York, 7.00 am San Francisco.

Register here

vivek

Adobe Flash Player Update for Flash CS3 Professional (9.0.2) available

Adobe

Adobe just released a quick update for Flash CS3 Professional (9.0.2).
Which includes support for the latest update of Adobe Flash Player 9. A new Video Playback component supporting H.264, support for Flash Lite 3 Update for Flash CS3 Professional, and all Debug and Release versions of this new Adobe Flash Player.
For users of Flash CS3 Professional, this update will also be available via Adobe Update Manager in Flash CS3 Professional.

Download Update here.

vivek