Google Now is just beautifully crafted “minimal designed” and getting enough aspects of strong mobile design.
I created this illustration today morning just to begin my beautiful day
“Design+Tech = Sweet Spot – here the magic happens”
reaDIYmates are fun wi-fi objects that you can build easily. They move and play sounds depending on what’s happening in your digital life.
“You can choose from a variety of existing designs or create your own object. Then decide what you want them to do through a simple web interface. Link them to your digital life (Gmail, Facebook, Twitter, Foursquare, RSS feeds, SoundCloud, If This Then That!) or control them remotely in real time from your iPhone.”
by Erica Gorochow
I wrote about Berg’s ideas earlier too and their ideas, innovation always give smiles on my face. Something different but connected to physical stuff. So here is another super cool idea they called as “Little Printer” crafted it beautifully.
“Little Printer lives in your home, bringing you news, puzzles and gossip from friends. Use your smartphone to set up subscriptions and Little Printer will gather them together to create a timely, beautiful mini-newspaper.”
You can say its little newspaper which can fit any where plus paper is like a screen that never turns off. You can stick to the fridge or tuck it in your wallet. You can scribble on it or tear it and give it to a friend.
Via BERG Cloud
Recent discussion at Mobile Portland on the importance of considering “context” in designing mobile products and services. (The Panelists includes Josh Clark, Daniel Davis, Ty Hatch, Rachel Hinman and Tim Kadlec).
“Pick up most books about building web sites or products for mobile and you’ll hear a common refrain extolling you to pay attention to the mobile context. Usually this means paying attention to the fact that people using mobile phones are likely to be on the go, have limited attention, and slow Internet connections. This may have been true in the past, but data suggests that this behavior is changing: 93% of smartphone owners use their smartphones while at home, 62% of people use their mobile phone while watching television, 69% use mobile while shopping, 39% of smartphone owners use their devices in the bathroom.”
“Design is not just what it looks like and feels like. Design is how it works.” – Steve Jobs
Design is a way of life, a point of view. It involves the whole complex of visual communications: talent, creative ability, manual skill, and technical knowledge. Aesthetics and economics, technology and psychology are intrinsically related to the process.”
– Paul Rand Graphis, 1981
A short presentation by Precious, outlining six design patterns for multi-screen experiences. The presentation outlines different ways to think about the relationships between multiple co-existent screens (which they’ve called Coherence, Synchronization, Screen Sharing, Device Shifting, Complementarity, Simultaneity). via smallsurfaces.
Practitioners of mobile UX design often cite context as the biggest difference between designing for mobile experiences and other design spaces. But what does “the mobile context“ really mean?
Rachel Hinman Article on “De-Mystifying The Elusive Mobile Context” talk about Mobile experiences occur in diverse places and times, and under dynamic social conditions.