I recently took this photo while roaming around city. If you love this, you should email me. It’ll make my day.
Tag Archive for 'Design'
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The above image is original and If you love and like to buy it, you should email me. It’ll make my day. I appreciate it.
Size: 13×17 inches or 960×1280 px at 72dpi
by Erica Gorochow
I wrote about Berg’s ideas earlier too and their ideas, innovation always give smiles on my face. Something different but connected to physical stuff. So here is another super cool idea they called as “Little Printer” crafted it beautifully.
“Little Printer lives in your home, bringing you news, puzzles and gossip from friends. Use your smartphone to set up subscriptions and Little Printer will gather them together to create a timely, beautiful mini-newspaper.”
You can say its little newspaper which can fit any where plus paper is like a screen that never turns off. You can stick to the fridge or tuck it in your wallet. You can scribble on it or tear it and give it to a friend.
Via BERG Cloud
Recent discussion at Mobile Portland on the importance of considering “context” in designing mobile products and services. (The Panelists includes Josh Clark, Daniel Davis, Ty Hatch, Rachel Hinman and Tim Kadlec).
“Pick up most books about building web sites or products for mobile and you’ll hear a common refrain extolling you to pay attention to the mobile context. Usually this means paying attention to the fact that people using mobile phones are likely to be on the go, have limited attention, and slow Internet connections. This may have been true in the past, but data suggests that this behavior is changing: 93% of smartphone owners use their smartphones while at home, 62% of people use their mobile phone while watching television, 69% use mobile while shopping, 39% of smartphone owners use their devices in the bathroom.”
“Design is not just what it looks like and feels like. Design is how it works.” – Steve Jobs
Designing for emerging markets talks about the issues involved in entering emerging markets. In this animation Apala Lahiri Chavan goes through several processes of design innovations and calls attention to the importance of cross-cultural challenges.
Design is a way of life, a point of view. It involves the whole complex of visual communications: talent, creative ability, manual skill, and technical knowledge. Aesthetics and economics, technology and psychology are intrinsically related to the process.”
- Paul Rand Graphis, 1981
A short presentation by Precious, outlining six design patterns for multi-screen experiences. The presentation outlines different ways to think about the relationships between multiple co-existent screens (which they’ve called Coherence, Synchronization, Screen Sharing, Device Shifting, Complementarity, Simultaneity). via smallsurfaces.
Using simple, delightful illustrations, designer Stefan Sagmeister shares his latest thinking on happiness — both the conscious and unconscious kind. His seven rules for life and design happiness can apply to everyone seeking more joy.
At the recent Interaction 11 conference, Nick Myres spoke about the growing importance of visual interface design to both brand and user experience in an increasingly digital world.
“Nick Myers is the managing director of visual design and branding at Cooper where he works with teams to design experiences across a variety of digital products and services.”
From the IXDA 11 conference earlier this year, Mike Kruzeniski talks about the relationship between mobile and web experiences.
Change is a constant. The device landscape for which we design is always changing and the device types are always proliferating. And with the increasing demand for unique mid-screen devices, it is becoming an even more arduous task to keep things straight.
Few Design Considerations:
- Every device is unique.
- Build for a human scale.
- Test your design on the target device.
Via Punchcut, download the toolset & reference chart.