2 Comments

3D Eyetracking UI

Wow, i just love this User Interface and i must say it’s beautifully Crafted.

“What if the graphics on your mobile seemed to have real depth? Imagine tilting your mobile so you can look around corners and behind objects in the GUI to access additional information. Imagine layered GUIs where pop-up windows really pop up. With eye-tracking and the real 3D capabilities of Cascades, this is now possible.”

vivek

2 Comments

  1. Hi Vivek,

    …err… the idea is good even if not new, but you dont need “eyetracking” to do that… I mean: normally eyetracking means to understand where are you looking at, but to do such a thing what you really need is to understand where YOUR EYES ARE… which is another story, and only a few eyetrackers are robust enough to let you move your head around and appreciate the parallax changes and the 3D effect shown in this concept demo. More: I work with the best ET around and I dont know anyone with such a FOV so high to work with horizontal angles near to 60-70 degrees, like the guy in the video seems to do. He turns left and right about 30-35 degrees.. in my experience, eyetrackers worth 20.000 $ lose your eyes much earlier.

    Given that Cascades uses these “real 3d” algorithms and not just the “old way” of eyetracking which knows nothing about 3D coordinates of your eyes, you still have some problems to resolve (a good resolution camera, some computing power etc) but, yeah, its feasible even if not in a near future.

    You know what? if you just give up with “eyetracking” and just do a stupid feature recognition, like “where are those two white balls” or “where is the nose” (which is just the FIRST STEP of eyetracking) you could do this much easier, with a low-rez camera and just a fraction of the power needed for real eyetracking! You would get an approximative result, but if your goal are just some shadows in the background, it should work.

    the idea is not new, I was saying. For example, check out good ol’ Johnny Lee Chung here:

    http://www.youtube.com/watch?gl=IT&hl=it&v=Jd3-eiid-Uw

    For this concept demo, I bet they are just using the accelerometer. But I will check out TAT and Cascades right now.

    Thx for the post!

    Aaron Brancotti aka Babele Dunnit, senior SW architect
    SRLabs Italy, the makers of iAble Communication Suite

  2. Thanks Aaron for nice input. i undesrstand the idea is not new but the way they represented is good. and wish to see these cool UI on phones soon.

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